A neural radiance field of the house, trained from the same drone photos as the Gaussian splat — and a good demonstration of where the technique breaks down.
Drag to look · W/A/S/D to move · needs a desktop browser with WebGL2 and a discrete GPU
Trained with the torch-merf PyTorch implementation of MERF (Memory-Efficient Radiance Fields) — 20,000 iterations on an RTX 5060 Ti, reusing the COLMAP camera solve from the mesh and splat pipelines.
MERF bakes the trained network into a stack of texture atlases (a sparse voxel grid plus three feature planes) so it can be ray-marched in real time in the browser with plain WebGL2 — no network inference at view time. That baking step is what makes a NeRF hostable as a static page at all; the price is the ~75 MB of PNGs it downloads up front.